Game Developer’s Conference 2007, recap

So, I attended the Game Developer’s Conference 2007 in San Fransisco. Was a rather good time. Hanging out with tons of people who love making games, playing games, and drinking. It hadn’t occurred to me that game developers would be notorious binge drinkers, but it really makes since after some thinking. After all the sessions ended, if everyone didn’t go to an after-party to get smashed on free booze, we just wandered around the expo center and pillaged the free beer from the studios/vendors.  A good time was had by all.

I shook the hand of the man who invented Tetris, saw Shigeru Miyamoto talk about Mario, and Eiji Aonuma talk about Zelda (both of these talks were nothing less than spectacular), and met the directors/developers of many studios who make some of my favorite games.  Most of the vendors/studios were giving out tons of swag; picked up numerous t-shirts, mugs, stickers, etc.  One of the things I got was a free copy of Madden 2007, which I will rant about later.

After talking to many recruiters and other developers I’m feeling much more marketable now.  Not necessarily in comparison to them, but in comparison to what they are looking for.  It really puts the industry in to a slightly more friendly and tractable perspective.

In short, the conference was an absolute blast. Will definitely have to make it a habit.

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