About
I’m currently the lead developer at a small organization creating educational video games. In 2006 I received a bachelors from the University of Oklahoma in Computer Science with minors in Mathematics and Japanese and my interests still lie primarily along these lines. I’ve been creating small video games since somewhere in the mid-nineties primarily in C++ and using a variety of different technologies.
My true passion is in taking new technology and applying it to different types of media. This has brought me into the realms of game programming as well as a brief stint in bioinformatics. I’ve gotten to work on graphical representations of scientific work, and on computer translations of artistic works as well as various video game projects.
At heart though I am a gamer and love games of all types. I don’t consider myself a hardcore gamer anymore, because I dont drool all over each new iteration of the first person shooter genre and I can’t stand MMORPGs for longer than a month. I will admit that I am a bit of a Nintendo fanboy though, but thats mainly because they provide me with the most entertainment for my money and time. Their games’ concepts are always fresh and their gameplay is always solid, and they are also one of the few developers who still fully understand the attraction of 2D games.




















